Not a year after L4D1 was released, Valve announced L4D2. Before it even came out people decided that they would continue playing L4D1 and that L4D2 was going to suck. After it was released many of those people were convinced to abandon L4D1 and move onto L4D2. I however, am one of those who didn’t chose to move on.
Sure, L4D2 is a good game and I do play it from time to time. But L4D1 is still a better game, and here’s why:


Left 4 Dead is all about zombies. Now tell me; of the 2 screenshots above, which one are you more likely to run away from? The first one? I thought so. L4D1 was much scarier than than L4D2:
- Every campaign was at night, making the zombies even scarier.
- You were confined to small areas including buildings with tight corridors that were easy to get lost in .
- You didn’t have any melee weapons so you had to rely entirely on your gun.
Whereas in L4D2:
- Almost every campaign is set during the day, making the zombies no more than Rabies infected humanoids.
- Really big open areas such as a shopping mall and a theme park (no, not “carnival”. I’m not American) so it’s impossible to get lost.
- You don’t have to worry about being swarmed by common infected because you have melee weapons.
What happened Valve? L4D1 was brilliant game that captured every vital concept of a zombie/survival-horror game and you squandered the lot with L4D2.
Oh, and did I mention the L4D2 survivors? Bloody hell!
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The first game’s survivors were much more profound, more likeable than the second game’s. Bill is your awesome war veteran still alive and kicking, Zoey is the adorable team mascot, Louis is the cocky office worker and Francis is the hotheaded biker who hates everything.
But all that went south when Valve decided to introduce a new set of survivors. So for L4D2 we got Nick the dick-headed hillbilly, Rochelle the immeasurably annoying hillbilly, Coach the badass yet incompetent hillbilly and Ellis the… well, hillbilly. Surely you’re noticing some kind of pattern here.
And to top it off, the gameplay is basically the same in both games. L4D2 tried to make it different by introducing 3 new Special Infected (Charger, Spitter Jockey) but they all just seem to have been used for comical effect. Running into an open area to see one of your teammates rugby tackled by a Charger, gobbed on by a Spitter or face raped by a Jockey never really contributes to the fear factor given to you by L4D1′s Hunters or Boomers. They just make you piss your pants with laughter. Not that that isn’t fun, it’s just missing the point.
One final thing; the Boss Special Infected (Tank & Witch) were absolutely ruined in L4D2. In L4D1 the Tank ran at a suitable speed allowing you to get away if you wanted to. Now, it’s almost impossible to get away because the Tank runs too damn fast. And the Witch, once this mysterious weeping woman whom you were advised to avoid is now this lumbering, easily killed bint who’s in dire need of a hug. If only she wasn’t so violent while doing it.



